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Deva Blackfire
coracao ardente
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Posted - 2009.01.13 11:16:00 -
[1]
Originally by: Zeveron
To kill a titan you should put the same efford a titan pilot puts to DD in planing and not just bring 400 ppl or 3-4 dreads and a hic.
- lulz, roaming gang. Im gonna DD it for fun (roaming gang gets DD'd).
So i want same way of killing titans (exactly as you said "i should put as much effort in planning titan kill as you in DD":
- lulz, titan. lets kill it for fun (titan dies) |

Deva Blackfire
coracao ardente
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Posted - 2009.01.13 11:58:00 -
[2]
Originally by: Zeveron
And what the point to DD a roaming gang, which can be killed with a normal gang, w/o putting in danger a multibillion ship?
Ask those who DD roaming gangs regularly. Morsus, AAA, TCF comes to my mind (just like 3 seconds of thinking).
And if titans were as fragile as you said we wouldnt have tens of them (i guess its above 100 now anyways?).
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Deva Blackfire
Viziam
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Posted - 2009.01.29 16:56:00 -
[3]
Yeh Zeveron - i think when you were growing up you had heavy toys on high shelves.
So you changed DD (kill everything under BS in 1 DD, use 3 DD to kill everything under cap) and want it to changed into:
kill 1 BS per gun (thus 6-8 BS/salvo x3 titans = 18-24 BS/salvo = 100 bs in a minute?) kill 1 dread per titan salvo (1-3 per 1-3 titand = 12 dreads per minute).
And what happens when we bring 5 titans? or 10? Suddenly it becomes way more overpowered than it is now.
Sorry but if you want to give ANY ideas better think em over. Oh wait - you are a titan pilot IIRC? Explains a LOT. |

Deva Blackfire
Viziam
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Posted - 2009.01.29 22:22:00 -
[4]
Originally by: Zeveron yeah but to be that powerfull the titans should stay in siege. And belive me they die fast to dreads.
So you loose some bss and dreads but you get a titan kill. Your choise to risk it, titan pilots choise to risk his ship to kill some bss and/or dreads.
So if 150 BS engage cyno jammer you siege 3 titans at other side of grid and happily pop everything. Even easier than with 3x DD.
Seriously you need to start using your brain. |

Deva Blackfire
Viziam
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Posted - 2009.01.30 07:48:00 -
[5]
Or maybe just remove DD and change titans into what they were SUPPOSED (via old devblogs and stuff) to do: mobile bases, logistics tools?
Atm only "role" thing they do is jump portal. And its quite obvious every titan did less portals than it fired "last resort weapons" in its lifetime.
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Deva Blackfire
Viziam
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Posted - 2009.01.30 17:30:00 -
[6]
Edited by: Deva Blackfire on 30/01/2009 17:30:24 So your idea is: let titan blobs take over in 2 years. great thinking.
So when you will start whining to ccp for a ship to instakill "titan blobs"?
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Deva Blackfire
Viziam
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Posted - 2009.01.30 21:22:00 -
[7]
Originally by: Zeveron
If you dont see the problem of the game design you should look better.
There is a problem with blob mechanics but DD is NOT an answer. You can bring blob too and fight on equal ground instead of hiding behind "i click, you die". Plus i (and guess not only me) prefer to die to 100bs as a primary rather than to titan DD. |

Deva Blackfire
Viziam
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Posted - 2009.01.31 10:55:00 -
[8]
I want to remind you that if one side has titans and other dont, both will usually have similiar sized blob. So you "split/reduce" enemy blob, but why it doesnt reduce yours? And its even more visible while defending cyno jammed systems.
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Deva Blackfire
Viziam
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Posted - 2009.02.01 10:01:00 -
[9]
So why are you whining that DD must stay cause it is answer to blob. You can "bring your own blob" (paraphrasing your words).
As for titans - if you at least had some clue: we had titans. But we used them rarely because they didnt give you any fights. So yeh, you arent PVPer, just one button hero.
Also its shows how full of crap and how hypocritical are you in this thread. Plus shows how stupid game became where all you need is some (suicide)dictors and (suicide)cyno. I wonder how long it took you to prepare the awesome battle plan to drop DD. 15 seconds? Titans x up, get dictors, get cyno?
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Deva Blackfire
Viziam
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Posted - 2009.02.01 10:38:00 -
[10]
Edited by: Deva Blackfire on 01/02/2009 10:44:04
Originally by: Zeveron you mean fights where you make 20 jumps and die in 2 secs after you jump in? That kind of fights? Those fights have the same effect to the individual player like a DD.
Werent your DD exactly what you described? And i wonder if you actually managed to play in any battle lately (as BS pilot or HAC pilot) because they are a lot more manageable and skill-intensive than your DD "planning".
Also 400 vs 800 are winnable. Same as are 70 vs 280. Just takes good FC and good pilots. Do you lack one, other or both? Actually (looking at "lets suicide another fleet against DDs" back in north) it might be source of the problem.
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Deva Blackfire
Viziam
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Posted - 2009.02.01 11:12:00 -
[11]
Originally by: Zeveron yeah bob lacks of competend fcs, we suck bad and we rely on titans to win fights. Whatever you say :-)
Looking at your late fights? I must agree.
Quote:
Btw, I like the 1k blobs and the 15 mins to activate weapons. I also like die b4 I even load the system after jumping in.
Activating weapons takes around 15 seconds if you actually bother to petition system you will fight in. Only problem is weapon ROF bug (not sure if it was fixed already).
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The problem if this game is the blob and concentrate fire. Titans force the blob to split, if you dont split you die.
The problem is concentrated fire, yet the cure isnt removing concentrated fire but killing everyone. Cute. You sound almost like Stalin now. No man - no problem.
Quote:
The main problem is how to scrable multiple titans and titans in cynojammed systems. A capital scrabler like I mentioned b4 could solve the problem.
I have much easier way of "fixing" the issue. 15 seconds DD, you stay 30-60+ seconds in place after firing it. Not so keen on DDing now VS every small gang? But ofc you dont like it because it removes the ability to fire dd and warp before anyone else comes back.
And thats the issue with your "counter". Cool we get capital ship to scramble titans. So what? Titan(s) will be LONG gone before it locks. Its almost as good as your "concentrated fire" fix lawl. |

Deva Blackfire
Viziam
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Posted - 2009.02.01 15:07:00 -
[12]
Edited by: Deva Blackfire on 01/02/2009 15:09:15
Originally by: Zeveron I ll ignore the comments about bob, this is not caod. I dont have a problem beeing tackled. Thats why I am suggesting a solution to counter the multy dd and the titans in cyno jammed systems.
Yet the biggest problem with catching titans is getting initial tackle. Even if you are prepared and know titan is coming you still need a bit of luck to actually get dictor/hictor on top of its head before it warps out. Funniest thing is its much easier to catch solo BS 200km off gate than titan.
Quote:
If you want the concentrate fire nerfed, then suggest somthing for ALL ship classes.
You are asking for impossible. If you were to remove focused fire (or "stacking penalize" it) then suddenly you would have problems killing atype crystal set battleships (some of them can have local active tank of around 5000dps and more).
Hell even caps would be almost impossible to kill with battleships. Same can be said about battleships vs frigs. Watch around and you will see how much you depend on "focused fire" lately killing both POSes and cap ships with battleships. 300 people on mail? And try to reduce focus fire to 10 ships = impossible to break caps with anything except caps.
Quote:
As far as petitioning a system goes, I like to petition the hole south. But thats not possible and you know it :-)
But petitioning systems you fight in works quite well. And as was proven multiple times - if you do this in 24h advance you can be sure to have quite good node. Ofc it doesnt apply to random encounter in random system that suddenly turns up to be 1000 man slugfest.
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Deva Blackfire
Viziam
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Posted - 2009.02.02 16:12:00 -
[13]
It doesnt matter how much you actually DID hit. It matters how much of fights didnt happen because of your (and other titans) presence. Or how many blobs you created by your presence.
Yes contrary to what you say (or at least try to) titans arent blob counter. They are blob generators. To engage cyno jammer with normal fleet when its defended by titan+carriers you need more ships than when its defended by conventional fleet. To kill titan in jammed system you need more ships than to kill it in non-jammed system (where you can drop dreads on it). Ad nauseam.
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Deva Blackfire
Viziam
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Posted - 2009.02.03 07:13:00 -
[14]
Originally by: Armoured C
OOOH LOOK A TITAN HAS APPEARED ON MY SCANNER I BETTER WARP OFF type of thinking
if you have idiot FC you get idiot results
Id like to remind you about the north and whole GBC losing fleet per day to doomsdays. Thats some skillful FCing isnt it?
Quote:
ooh why dont you go buy some titans over it >_>
Why? maybe because i dont want to join rat race? yes i do have enough isk but supercaps are my last interest in this game.
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Deva Blackfire
Viziam
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Posted - 2009.02.03 07:39:00 -
[15]
Edited by: Deva Blackfire on 03/02/2009 07:39:40 My answer is to engage and kill them. Or kill as much as you can. I hear good FC can pull this off.
EDIT: and i see you are slowly starting to using your brain and you managed to find actual problems. Gratz. |
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